Sicilian Defense: Nimzowitsch Variation

ECO B29beginner

2...Nf6 is pure Nimzowitsch: attack the centre with a piece immediately and invite White to advance. After 3.e5 Nd5 the knight has been chased to a square where it is exposed but well placed, and White's e-pawn has committed itself far up the board. It is the Alekhine Defense idea transplanted into a Sicilian, and it shares the same logic — the pawn White gained space with is also the pawn Black will spend the middlegame attacking. Rare, and a great deal more sound than its frequency suggests.

Main line

1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6 7.dxc5 Bxc5

Diagram shows the position after 6 half-moves of the main line. On SpeakChess you can drill this line move by move — the trainer plays the other side and corrects you instantly, then spaced repetition schedules each variation so you review it right before you would forget it.

Move by move

The first 12 moves of the main line, explained one at a time. Every move of every variation is annotated like this inside the trainer — this page shows the opening moves so you can judge the explanations before signing up.

  1. 1.e4 Great first move! The pawn marches up to e4, a light square right in the middle of the board. Grabbing the center early gives your other pieces nice open lanes to come out and join the fun later.
  2. 1...c5 Black plays c5, advancing the pawn two squares from its starting square. This is the Sicilian Defense, a standard response that indirectly challenges White's center.
  3. 2.Nf3 White moves their knight from g1 to f3. This is a good developing move that helps get your pieces into the game.
  4. 2...Nf6 Black moves their knight from g8 to f6. This is a good, developing move that helps bring a piece into the game.
  5. 3.e5 Your pawn advances to e5, moving two squares from its starting position. This central push controls key squares and restricts your opponent’s options. Well played!
  6. 3...Nd5 Black develops the knight to d5, placing it in the center and controlling key squares.
  7. 4.Nc3 The knight develops from its starting square, bringing it into play. This piece can now influence the center and support future plans.
  8. 4...e6 Black moves a pawn from its starting spot two squares forward. This opens a path for the bishop and queen to join the game.
  9. 5.Nxd5 Your knight jumps from c3 to d5 and takes their knight! This is a great move because your knight now sits in the middle of the board.
  10. 5...exd5 Black's pawn slides over to d5 on a light square and snags White's knight! Winning a piece for free always feels wonderful. Now Black sits proudly in the center while White's pawn waits up on e5.
  11. 6.d4 White pushes a pawn to d4, a dark square next to the e5 pawn. These two pawns stand side by side like friendly soldiers, claiming a big slice of the middle and giving White a strong, roomy position.
  12. 6...Nc6 Black develops the knight to c6, directly blocking White's advanced e5 pawn and contesting the central squares.

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Win rates by rating

Results from real online games, measured after the line shown in each row. Most opening sites show one aggregate number — how an opening scores depends heavily on who is playing it.

RatingGamesWhite winsDrawsBlack winsPosition after
400-600 68 64.7% 1.5% 33.8% 1.e4 c5 2.Nf3 Nf6
600-800 26 73.1% 0% 26.9% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4
800-1000 161 50.3% 3.7% 46% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6
1000-1200 48 45.8% 6.3% 47.9% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6
1200-1400 885 53.3% 3% 43.6% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6
1400-1600 1,125 53.8% 2.7% 43.6% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6
1600-1800 75 50.7% 5.3% 44% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6
1800-2000 73 41.1% 2.7% 56.2% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6
2000-2200 71 54.9% 4.2% 40.8% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6
2200-2400 142 40.8% 4.9% 54.2% 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6

Most played continuations (1400-1600 rating)

After 1.e4 c5 2.Nf3 Nf6 3.e5 Nd5 4.Nc3 e6 5.Nxd5 exd5 6.d4 Nc6:

Related openings

Frequently asked questions

Isn't moving the knight twice in the opening bad?

It costs time, and Black is buying something with it: White's pawn on e5 is now a fixed target that cannot be defended by another pawn. This is the same trade the Alekhine Defense makes, and the same objection was raised there. It is a genuine imbalance rather than a mistake, though it does demand accurate follow-up.

What is White's best response?

3.e5 is the critical test and the move that makes the variation interesting. Quieter replies such as 3.Nc3 lead back into ordinary Sicilian territory where Black has committed the knight early — playable for both, but they let Black off the specific challenge the line was inviting.

Why is it so rarely played?

Mostly fashion and the weight of alternatives. The Najdorf and the Rossolimo have absorbed decades of analysis, and a line without that backing is harder to trust in a serious game. As a surprise weapon against a well-prepared 1.e4 player it is a reasonable practical choice.

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